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Wireless Mesh

Sunday, June 11, 2006

Inquires to Moskaluk.com

I have recieve many inquiries on Wireless Mesh technology from my website at www.moskaluk.com . As you may realize this is now a very popular site and I receive many inquires relating to the site. Regarding developing in the Locustworld environment. The type of development I have done is basically adding other application to work on the kernel; however, there are limitations. I give you a brief overview.

First in Locustworld experiment I used the free open source license version rather than the pro version. The software development is minor i.e. change some Linux scripts or adding some scripts, adding HTML, flash etc. in terms of customization the splash page. I have not change or modified any of the source code or applications. The reason is Locustworld software since 2002 has transform over 107 times. Locustworld keeps coming out with improvements and new features. It is hard to pick a baseline on developing and application when the software keeps changing, you will need to develop a change control script. My approach has been to develop software not on the same kernel. I have use other application on a different OS and system and either linked them to wireless mesh AP using either Ethernet or wireless connections.

The hardware I using is either a Via mini-itx board or Intel Shelton or wrap board. The have tried to keep the Locustworld operation as wireless mesh. The hardware speed ranges from 266 MHz to 1 GHz. Since Locustworld tries to make it difficult for people to reverse engineer the system i.e. not providing documentation I have not tried to add or modify the distro but to work around it!

I'm interested in changing kernel to upgrade all the Locustworld open source components i.e. change it Ipv6, update the latest Linux kernel etc. As for adding additional application, yes I see significant benefit for adding on additional software. After writing my paper http://www.moskaluk.com/digital_marketing.htm I showed a benefit from using the wireless mesh as the first and last mile approach. Let me tell you this has sparked a lot of interest from people developing application write on MeshAP. All the other paper I have written http://www.moskaluk.com/papers.htm also have led to many question.

I believe the timing to develop is excellent. In the last six months the development of Locustworld build has not involved and has stabilized. It is a good opportunity to reverse engineer the product. Here are some links you can use. Please note they are all available on the Locustworld website:

Locustworld's download page

http://locustworld.com/modules.php?op=modload&name=Downloads&file=index

Locustworld's source software

http://locustworld.com/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=3

Locustworld's public software

http://locustworld.com/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=2


If you want try some experiment you may want to use Windows for development. I provide a few sources for the AODV component


AODV Open Source

http://w3.antd.nist.gov/wctg/aodv_kernel/

AODV Open Source for Windows

http://moment.cs.ucsb.edu/AODV/aodv-windows.html


Please keep me inform, I'm always interested in what other people are doing.

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